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With the unification of the Energy Standard, trading this valuable commodity became possible.
Energy Cells are the most ubiquitous trading ware in the X-universe. Every factory requires energy cells to run and thus can be sold universally across factions.
While low priced, the sheer volume of trade makes energy cell trade and transport very profitable. There are many regions of space where solar plants are common or readily available, leaving good money making opportunities.
It is not however, the most profitable trading good, nor does it have the best return on investment.
Use of a Jumpdrive uses up a determined amount of energy cells.
 Trading information
|Trade Goods by Type|
|Bio||Argnu Beef • BoGas • Carbo Cake • Chelts Meat • Delexian Wheat • Flavour Pack • Maja Snails • Plankton • Protein Paste • Scruffin Fruits • Soja Beans • Sunrise Flowers • Swamp Plant • Teladianium • Vita Kai • Water|
|Food||BoFu • C-Ration • Cloth Rimes • Majaglit • Massom Powder • Meatsteak Cahoonas • Nostrop Oil • Rastar Oil • Soja Husk • Space Fuel • Space Weed • Stott Spices • Terran MRE|
|Minerals||Ore • Silicon Wafers • Ice • Nividium|
|Natural||Artefacts • Cartography Chips • Cleaning Robots • Container • Debris • Engine Components • Entertainment Chips • Jumpdrive Components • Posters • Promotional Plates • Teladianium Paneling|
|Tech||Cargo Bay Shielding • Computer Components • Crystals • Disintegrator Rifles • Hull Plating • Low-yield Sidearms • Microchips • Quantum Tubes • Recon Drone • Terran EMP Rifles • Warheads|