Wasp Missile
| Wasp Missile | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Yield x Warheads | 1,000 x 8 | ||||||||||||
| Speed | 560 m/s | ||||||||||||
| Range | 18.1 km | ||||||||||||
| Cooldown | 750 ms | ||||||||||||
| Target Acquisition | Targetted | ||||||||||||
| Fusing | Impact | ||||||||||||
| Guidance | Image-recognition | ||||||||||||
| Area of Effect | m | ||||||||||||
| |||||||||||||
[edit] Overview
The Wasp light swarm missile is a favourite for destroying light fighters, interceptors and scouts. This is due to the fact that is is powerful for its price, takes up very little storage and is exceptionally fast in addition to being compatible with many, many ships.
[edit] Commentary
The Wasp is one of the older missiles in the X-Universe, however its deployment in swarms is relatively new. Because it is compatible with most Commonwealth ships and is so good at destroying the small, annoying targets that heavier missiles can't catch it is a big hit with users and quite possibly the second-most commonly employed missile after the Mosquito. It can also be used in conjunction with anti-shield weapons like the Pulsed Beam Emitter against larger targets; 8,000 hull damage will put a dent in even M3 and M6 class vessels and having multiple warheads helps defeat enemy missile defenses.
